Totally understand. I know maps before DE are wildly asymmetric. Nowadays the competitive meta favors tight build orders too much, and that's why tournament maps all need some balance standards.
Anyway I was just curious. Still appreciate the concepts of your maps. Thanks for making them!
Hey @TheMadCADer big fan of your maps here (especially Pyrenees, although I don't know if you intentionally misspelled it as Pynenees 11).
I'm playing a 3v3 tournament that uses 4 of your maps: Chasm, Expanse, Frozen Cove and Pyrenees. I found the relic spawn on them not balanced at all. On...
It feels faster based on my use. And theoretically it should be faster, because I removed some visual elements as well as swipe effects etc. so it has less to render. But I don't have a rigorous measure.
Hi friends, if you prefer the old civ select screen, check out my new mod: Classic Civ Picker
You still need double click to confirm because it's still under the new UI system, just with old style. But it does feel slightly smoother than the current clunky civ select UI, on my mediocre PC...
I did try this too. Unfortunately I cannot find the files corresponding to civ jingles in this spreadsheet: https://docs.google.com/spreadsheets/d/1bczdFQksnbLnjI5zAkw-mSpb9MnnxxEkHDiz1PftIHw/edit#gid=289798604
And yes, the default history BGM is annoying that it drowns out the civ jingles. I...
Hi friends, I made a mod to bring back the AoC/HD style History screen: https://www.ageofempires.com/mods/details/21973/
The motivation for this mod is simply to counter DE's questionable UI design, aside from my personal enthusiasm for history. Let's see what is a questionable UI like, as in...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.