To be fair, Icey isn't wrong.
Back when I started streaming you had folks like Capoch and other high level players able to advertise ad nauseum, daily -- as well as spamming the subreddit with coaching nonsense -- but god forbid any regular joe try to advertise once every other week to promote...
Unlikely to significantly impact the data set. Probably includes a few games for eagles too.
I don't have the data to manipulate but I'm curious what it looks like for top unit overall. How many you think at most, 10? Perhaps we can summon a wizard and eliminate the scout if = 1. Willing to bet...
Scout line was tweaked when the animation was reduced for attacking, effectively creating a DPS increase. This means a hussar raiding takes far less time to inflict damage than it had previously, can quickly move targets, et al. The consequence of power creep + broken mechanical issues with the...
I know you're outright against nerfing scouts, but you didn't address any points I made.
Namely:
The scout line has evaded any such nerfs, and in fact has been buffed over time. Changes were made that their attack animation was reduced that effectively resulted in a DPS buff. Pathing is so bad...
Is it possible that his personality (often arrogant,) his past (where to begin?) and recent actions (trashing HC5 settings for example,) are contributing factors?
Sure, Viper shilled a shitcoin and RSL, but we're talking night/day in terms of persona and P.R.
I agree with you!
Let the game be played the way it is supposed to -- which is that anything you can do within the game to best an opponent is fair game. AOE2 shouldn't be a contest of whose identically played scout build is more efficient, or whose apm is higher but whose strategy/actions are...
I think it's hilarious that it took pro players making a mockery of the game flaw (diving tc's to snipe sheep and still getting away unscathed,) that has existed for years now for action to occur. It's a shame towers without fletching are still horrible.
They're unbalanced due to game mechanic/pathing flaws and a combination of steady nerfs to everything that isn't lame, boring, scout line play. For the reasons listed in the OP even upgrades in both cost and research time like LC/Hussar are insane in terms of value for what they provide. It's...
Everyone enjoying the egresif scout meta?
Can we nerf scouts now that everything else has been nerfed 2-3x over (or in the case of buildings/defensive play 6-7x over?)?
Or at the very, absolute, bare minimum least fix tc's so you can't just dive tc's and kill sheep and stupid **** like that?
I'm just glad all of those people claiming streamers/pros don't have influence on game development and should be immune to criticism for passivity pertaining to game state issues are proven right now that HC5 is being played on an exclusive patch.
Haaaaaaah
If you take a game that for decades has been quite fine and easy to play and attack vils under building foundations -- now make the game so bad that a hotkey for convenience is not only a necessity but even with it professional players routinely fail to micro under building foundations --...
It was never nearly as bad as it is currently. Ever. Never had to use the hotkey in userpatch because I could easily click units behind buildings. The idea that all of these big issues with the game can be excused away that "there was a somewhat smaller issue that didn't noticeably impact any...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.