Hello dear AoE2 community, i am happy to announce a 200$ Showmatch between DauT & TaToH against Mr.Yo and Lyx. This showmatch is only possible due to our generous supporter and donator in this community
Start: 29th December 15 GMT
Settings:
The showmatch will be played using the Realms Mod and will use a big variety of diffrent maps.
The showmatch is a best of 7 with all games being played.
For each win the team will get a part of the prizepool. The showmatch winner team will get what's left.
With the current 200$ it will be 20$ per match win and 60$ for the showmatch winner. (7x20=140 + 60 = 200).
Map Settings:
No map repeat
All maps come with the mod - Fortress was modified to tournament standard (closer boar and less, fishless water)
G1: Arabia
G2: Walled mappool choice loser (Arena, Regicide Fortress, Hideout)
G3: Walled mappool choice winner (Arena, Regicide Fortress, Hideout)
G4: Water mappool choice lower score (Mediterranean, Team-Island, Migration)
G5: Water mappool choice higher score (Mediterranean, Team-Island, Migration)
G6: Open mappool choice lower score (Scandanavia, Goldenpit, Acropolis)
G7: Open mappool choice higher score (Scandanavia, Goldenpit, Acropolis)
Should both players agree to Bo9:
G8: Realms mappool choice of lower score (The Bazaar, Vulcanic, Guardians)
G9: Realms mappool choice of higher score (The Bazaar, Vulcanic, Guardians)
Mapshots of Realms map can be found here
Civ Settings:
No civ repeat within a team
Realms civs only
Mandinkas globally banned (18 civs left for each team)
Each team is allowed to ban one civ for the other team (17 left)
Thanks to all viewers, the players and the streamers. I hope you enjoy
Realms "Wikipedia"
Realms/WK comparison
Showmatch spreadsheet
- AceBarret with amazing 100$
- Anomynous with another 100$
Start: 29th December 15 GMT
Settings:
The showmatch will be played using the Realms Mod and will use a big variety of diffrent maps.
The showmatch is a best of 7 with all games being played.
For each win the team will get a part of the prizepool. The showmatch winner team will get what's left.
With the current 200$ it will be 20$ per match win and 60$ for the showmatch winner. (7x20=140 + 60 = 200).
Each team has 1 restart
Should one team resign within the first 4 ingame minutes (F11 to toggle clock display), the team automatically uses his restart (except when requesting admin restarts) and the game will be restarted. When a game is restarted (with player restart, or admin restart), the civilizations and the map must be the same as in the previous attempt.
Admin Restarts:
An admin restart must be requested (by calling: “admin re” in ingame chat)
within the first 8 ingame minutes if:
- The scout, 1 sheep, or any of the starting villagers are stuck and cannot fulfil their purpose or duty
- One players main berries, main goldmines or main stonemines can only be accessed by less than 5 empty (non-water/non corner) tiles.
- Any starting palisade walls/gates or stone walls/gates of the players overlap on Maps like Arena or Hideout
- Forest blocking the back of one players map on Arena
throughout the whole, and after the game if:
- admins decision
- one players island is connected to the main land on the map Migration
- the map Migration is heavily bugged
Restart conditions very close to King of the Realm Restart Rules.
Should one team resign within the first 4 ingame minutes (F11 to toggle clock display), the team automatically uses his restart (except when requesting admin restarts) and the game will be restarted. When a game is restarted (with player restart, or admin restart), the civilizations and the map must be the same as in the previous attempt.
Admin Restarts:
An admin restart must be requested (by calling: “admin re” in ingame chat)
within the first 8 ingame minutes if:
- The scout, 1 sheep, or any of the starting villagers are stuck and cannot fulfil their purpose or duty
- One players main berries, main goldmines or main stonemines can only be accessed by less than 5 empty (non-water/non corner) tiles.
- Any starting palisade walls/gates or stone walls/gates of the players overlap on Maps like Arena or Hideout
- Forest blocking the back of one players map on Arena
throughout the whole, and after the game if:
- admins decision
- one players island is connected to the main land on the map Migration
- the map Migration is heavily bugged
Restart conditions very close to King of the Realm Restart Rules.
No map repeat
All maps come with the mod - Fortress was modified to tournament standard (closer boar and less, fishless water)
G1: Arabia
G2: Walled mappool choice loser (Arena, Regicide Fortress, Hideout)
G3: Walled mappool choice winner (Arena, Regicide Fortress, Hideout)
G4: Water mappool choice lower score (Mediterranean, Team-Island, Migration)
G5: Water mappool choice higher score (Mediterranean, Team-Island, Migration)
G6: Open mappool choice lower score (Scandanavia, Goldenpit, Acropolis)
G7: Open mappool choice higher score (Scandanavia, Goldenpit, Acropolis)
G9: Realms mappool choice of higher score (The Bazaar, Vulcanic, Guardians)
Civ Settings:
No civ repeat within a team
Realms civs only
Mandinkas globally banned (18 civs left for each team)
Each team is allowed to ban one civ for the other team (17 left)
Realms civs
Armenians, Balts, Bamars, Bohemians, Bulgars, Burgundians, Chimus, Dravidians, Dutch, Helvetians, Jurchens, Khmers, Malays,Madinkas, Moors, Muisca, Tufans, Turcomans and Viets
Civlist to note down the civs already used can be found in the attachmentArmenians, Balts, Bamars, Bohemians, Bulgars, Burgundians, Chimus, Dravidians, Dutch, Helvetians, Jurchens, Khmers, Malays,
Thanks to all viewers, the players and the streamers. I hope you enjoy
Realms "Wikipedia"
Realms/WK comparison
Showmatch spreadsheet
Attachments
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