Here is the overview of maps included in the 2020 AOElympics.
You can install all of them using the in-game mod center or here: https://www.ageofempires.com/mods/details/15397. Search for "AOElympics".
The 1s and 0s show whether the map will have a bracket in 1v1, 2v2 or 4v4. The branch means that only a certain amount of brackets of the same branch will be played at the same time.
Branch 1: Open land-dominated maps. Pictures here.
Branch 2: Closed maps. Pictures here.
Branch 3: Mixed and less standard maps. Pictures here.
Branch 4: Water-dominated maps. Pictures here.
You can already download all of the maps. Please let us know if you find any bugs or anything else that has to be updated. The majority has already been played in big tournaments.
We will work on a more detailed overview with pictures of the maps, but if you are interested in participating in the tournament, the more time you have to test and play the included maps, the better.
Only 3 maps have had changes in comparison to the standard Age of Empires II: Definitive Edition version or a previous tournament edition (e. g. ECL, War is Coming, Clan Masters: The Final Showdown, WSVG or Hidden Cup):
You can install all of them using the in-game mod center or here: https://www.ageofempires.com/mods/details/15397. Search for "AOElympics".
The 1s and 0s show whether the map will have a bracket in 1v1, 2v2 or 4v4. The branch means that only a certain amount of brackets of the same branch will be played at the same time.
Branch 1: Open land-dominated maps. Pictures here.
Branch 2: Closed maps. Pictures here.
Branch 3: Mixed and less standard maps. Pictures here.
Branch 4: Water-dominated maps. Pictures here.
You can already download all of the maps. Please let us know if you find any bugs or anything else that has to be updated. The majority has already been played in big tournaments.
We will work on a more detailed overview with pictures of the maps, but if you are interested in participating in the tournament, the more time you have to test and play the included maps, the better.
Only 3 maps have had changes in comparison to the standard Age of Empires II: Definitive Edition version or a previous tournament edition (e. g. ECL, War is Coming, Clan Masters: The Final Showdown, WSVG or Hidden Cup):
- "Dry Arabia" and "Double Arabia" are only in desert mode.
- "Atoll" is the same map layout as the ECL version, but has un-wallable deeper shallows between the islands instead of wallable sandy shallows.
Map Name | 1v1 | 2v2 | 4v4 | | Branch |
Atacama | 1 | 0 | 0 | | 1 |
Border Dispute | 1 | 1 | 1 | | 1 |
Death Valley | 0 | 0 | 1 | | 1 |
Double Arabia | 1 | 1 | 0 | | 1 |
Dry Arabia | 1 | 1 | 1 | | 1 |
JDGrossrox | 0 | 0 | 1 | | 1 |
Lombardia | 0 | 1 | 0 | | 1 |
Mirage | 1 | 1 | 1 | | 1 |
Plains | 1 | 1 | 0 | | 1 |
Slippery Springs | 1 | 1 | 0 | | 1 |
Team Acropolis | 0 | 1 | 1 | | 1 |
Xerotes | 0 | 1 | 0 | | 1 |
Cross | 1 | 0 | 1 | | 1 |
Arena | 1 | 0 | 1 | | 2 |
Big Freeze | 0 | 1 | 0 | | 2 |
Black Forest | 0 | 0 | 1 | | 2 |
Desertfox | 1 | 1 | 1 | | 2 |
Forest Nothing | 0 | 0 | 1 | | 2 |
Hideout | 1 | 1 | 1 | | 2 |
Michi | 0 | 1 | 0 | | 2 |
Pond Arena | 1 | 1 | 0 | | 2 |
Regicide Fortress | 1 | 0 | 1 | | 2 |
Riparian Forest | 0 | 0 | 1 | | 2 |
Golden Pit | 0 | 0 | 1 | | 3 |
Bedouins | 0 | 0 | 1 | | 3 |
Chaos Pit | 0 | 1 | 1 | | 3 |
Coast to Mountains | 0 | 1 | 0 | | 3 |
Golden Island | 1 | 0 | 1 | | 3 |
Hamburger | 1 | 1 | 0 | | 3 |
Land Nomad | 1 | 0 | 1 | | 3 |
Meatballs | 0 | 1 | 0 | | 3 |
MegaRandom | 1 | 1 | 1 | | 3 |
Nomad | 1 | 1 | 1 | | 3 |
UltraRandom | 1 | 1 | 1 | | 3 |
Hippo’s Belly | 0 | 1 | 0 | | 3 |
Aquapolis | 0 | 1 | 1 | | 4 |
Aquifer | 0 | 0 | 1 | | 4 |
Baltic | 0 | 0 | 1 | | 4 |
Black Lake | 0 | 1 | 0 | | 4 |
Atoll | 0 | 0 | 1 | | 4 |
Islands | 1 | 1 | 1 | | 4 |
Loch Ness | 1 | 1 | 0 | | 4 |
Mangrove Seize the Hump | 0 | 0 | 1 | | 4 |
Mediterranean | 1 | 0 | 0 | | 4 |
Migration | 1 | 1 | 0 | | 4 |
Rooster | 1 | 1 | 0 | | 4 |
Water Nomad | 1 | 1 | 0 | | 4 |
Bog Islands | 1 | 1 | 0 | | 4 |