and we are destroying/burning buildings with melee hits. I dont talk about realism/realistic game. I need fair game. if units would go circular path to enemy base I would say same think for fair attacker gameplay. so it is simple; pathing is not fair for unexplored area. defenders much more week against their own base. exploring own base should be much more important then luring enemy boar.Well, if you want a real game, I don't see how a villager can go to the enemy's base barefoot and build a Siege workshop. I mean, where does the wood come from? In the real world, the villager has to carry some resources, e.g. 50 wood, from his own TC to the enemy's base and start the construction. After spending that 50 wood, he has to go home to carry another 50 wood. That way the defender would have a clear advantage because it's faster to carry resources from the defender own base to build fortifications 11