Created by _II2N_ at aiscripters.com
Thanks to Marathon for letting me know
Taunt list for UP-version:
Note: Barbarian_2.04 is for UP/AoFE only
Barbarian_1.9c.zip 1.0c compatible version
Scouting Skills
Thanks to Marathon for letting me know
Barbarian is an AI script that plays all (almost) AI-playable maps. It randomly selects a strategy depending on its civ, but then may change it depending on circumstances. Version 2.0 or later no longer supports 1.0c.
Settings supported:
Game type: Random map/Regicide/Wonder race/PIDM (land maps only)
Map: Any
Civilization: Any
Difficulty: Hard or hardest preferred (untested on lower!)
Resources: Any, standard/low preferred
Starting age: Any, dark age preferred
Population cap: 200 or more
The most recent version: 2.04
Taunt list for UP-version:
Code:
Taunts, 1v1, forced strategies (civs):
General requirements: non-custom land and tiny map, game time less than 10min, hard difficulty
17 - Korean boom/Scout+archer flush (any but not aztec/goth/maya).
21 - Drush. Game time must be less than 3min.
23 - Eternal drush (any but saracens, requires normal drush to already be chosen -> taunt 21 first). Note that this strategy will fail badly if no enemy building is sighted.
28 - Aztec eagles&monks/Mayan eaglerush.
29 - Castle push at arena (any civ with ranged unique unit).
30 - Mush (any).
32 - FC+xbow (any but spanish/hun).
33 - Castle drop (any but aztec/hun/persian).
38 - Saracen all-in krush/Hun CA rush/Frank heavy krush
40 - Goth castle drop + boom.
42 - Fast imp (aztec/maya/turk).
Team gaming/other
3-6 - Gives the particular resource if there is extra. These have usually no effect before the game time is over 40-50min.
21 - Starts a blind attack that lasts 5min. Accepted only from human allies/enemies after 20min of game.
31 - Decreases the unit count needed for attack -> more likely to attack. The effect fades away itself in 5 minutes if taunt 36 isn't sent.
33 - Stops slinging (however takes effect only after the game time is over 20min).
34 - Builds more navy if possible. Can be used to overwrite taunt 35 and vice versa. Accepted only from human allies/enemies (mixed maps only - doesn't do anything on islands)
35 - Limits building navy. It is recommended to be used for saving Barbarian from doing anything too stupid on maps that only have small ponds etc. (mixed maps only - doesn't do anything on islands)
36 - Cancels the effect of taunt 31.
38 - Switches the strategy to feudal age sling. The sling will stop automatically at 50min at non-islands map/at 37min at islands. Must be when feudal hasn't been clicked yet.
222 - Attempts to send help with attack groups (There is no guarantee that the help will even arrive. Avoid using this if there is lag, attack groups will create even more).
230+[enemy player number] - Assigns a fixed target player for 4 minutes. For example with taunt 233 the target will be player 3. Note: Player number isn't the color.
239 - Chats current target and focus player (the enemy player which is in military comparison).
240 - Chats current targeting method.
241 - Shows current gatherer percentages found by the economy balancing system (only while cooping).
242 - Hides the gatherer percentage chat above.
Note: Barbarian_2.04 is for UP/AoFE only
Barbarian_1.9c.zip 1.0c compatible version
Scouting Skills