There's only one Poles. It's a very powerful strategy on arabia. If you have a wallable map with safe stone, this strat can auto win vs many civs. Just open MAA with 4 vils fwd to tower, and you don't even have to tower enemy stones, infact every minute you can buy with those 4 vils is giving you more lead, as you farm around folwark at home and get ready for castle age. Your MAA and 4 vils will eventually die (altho hopefully u kill 2-3 vils in return, or if not vil kills, idle as much economy and buy time vs his military). And thats it, your eco should be skyrocketing towards castle age, you have stone to drop 1-2 towers on woodline or other areas in your base. Almost guaranteed to get till castle age and spam knights (trick: you don't even have to wait for castle and privileges, if your opp is full feudal sc arch trying to break you, just sell stone, +2 kts and u should be able to win; if opp tries to go castle age, you can literally pick your poison, either go 2-3 TC mega boom then make castle and spam kts, or spam kts and raid faster if enemy has fwd golds, you are in such a good position here)
I used to do m@a + towers with Bulgarians and it worked pretty well because you can just get 3 m@a just so damn fast (20 pop up and then instant m@a in feudal age). I usually tower the berries first and then possibly also a woodline. I would not go for the full trush but just 2-3 towers to gain an advantage. Usually I would send the 4 vills back to home as well. This sets him back so much and with the added (and very underrated!) effect that it takes enemy out of comfort zone. From this stage I would focus on dropping farms and moving towards castle age. If he is doing scouts you can make spears to defend (he will not have many scouts anyway). If he does archers, I like to go for a somewhat delay castle age with skirm defense + fletching. In castle age follow up with knights and krepost and the forward towers will give you nice vision and an idea about what he's doing. GG
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