When we are watching an arabia 1v1 game, especially in huns wars, sometimes we see some different strategies that change the fate of the game, make us love AoC even more or end up failing miserably. I think we should give the inventors of the proper credit, so I ask for your help to find the first person(or the first person we remember) who did the strats below:
Drush + scouts: After 3 militias in dark age, the player goes to feudal age(usually before 12 min mark) and makes scouts. He can follow doing a typical hun transition into archers or go for full feudal play
Defensive drush + fast feudal: Although drushing is very commom, doing a defensive drush(making 3 militias to counter enemy' drush) at the same time you are executing a fast feudal(you are not planning to go man at arms) is not standard. After you reach feudal age, the player doing this strategy should go ranges, sometimes forward ranges.
Forward stable(scouts): You are watching the recorded game and you see one of the players taking 4 vills from his town center and moving them to enemy base few seconds after he clicked feudal. Then, as an expert spectator, you start to think about how the different combo of units will affect the game. But when he reaches feudal age, he makes a stable, causing spectators a big surprise(expect if he is Tatoh) and giving them a very agressive game.
Wall + sneak: Last and, in my opinion, the least fun of unusual strategies, the player does a palisade wall at the same time he sends 1/2 villagers forward, trying to sneak them to backwards of the opponent's map. The only fun part of it is the chaos caused by 5 archers with fletching against unprotected gold.
So guys, back to the question, who did those strats first?
Drush + scouts: After 3 militias in dark age, the player goes to feudal age(usually before 12 min mark) and makes scouts. He can follow doing a typical hun transition into archers or go for full feudal play
Defensive drush + fast feudal: Although drushing is very commom, doing a defensive drush(making 3 militias to counter enemy' drush) at the same time you are executing a fast feudal(you are not planning to go man at arms) is not standard. After you reach feudal age, the player doing this strategy should go ranges, sometimes forward ranges.
Forward stable(scouts): You are watching the recorded game and you see one of the players taking 4 vills from his town center and moving them to enemy base few seconds after he clicked feudal. Then, as an expert spectator, you start to think about how the different combo of units will affect the game. But when he reaches feudal age, he makes a stable, causing spectators a big surprise(expect if he is Tatoh) and giving them a very agressive game.
Wall + sneak: Last and, in my opinion, the least fun of unusual strategies, the player does a palisade wall at the same time he sends 1/2 villagers forward, trying to sneak them to backwards of the opponent's map. The only fun part of it is the chaos caused by 5 archers with fletching against unprotected gold.
So guys, back to the question, who did those strats first?